10 mech clusters).Ĭreates an event with specified total raid points. a disease, heat wave/ cold snap, thrumbos, ambrosia sprout, random enemy raid or caravan visit, etc.).Ĭreates ten times the same kind of event, all at the same time (e.g. Its meaning is currently unclear.Ĭreates an event (e.g. ![]() The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match the name of the option or part of it.Ĭommands prefaced with with "T:" seem to temporarily alter the mouse behavior to do execute the command when left clicked and cancel this behavior when right clicked.Ĭommands ending with an ellipsis "." can direct you to a submenu, but it can also do something different. There are many options in this menu, and several sub-menus. Toggles autopause when an error is logged.Īn option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators.ĭebug Action Menu with Royalty DLC installed. God mode can be also toggled through 'View Settings'. Mining orders are also completed instantly upon designation but return the minimum yield. To remove these items, or any others, use the "T: Kill" or T: Destroy" commands under the Debug section. Note that "deconstructing" is instantaneous, but leaves behind resources as appropriate to the item(s) deconstructed. While active, all player-buildable buildings are available without research, and are constructed instantly and at no cost when placing down the blueprint. If you want to know which clothing is considered clothing for nudists you can find it here as well. It's also called debug outputs, when clicking on for example apparel or beauties you can see a list of all items that adds beauty points to rooms or buildings. Where some debugging information can be found, like crop economy, item nutrition, and such. In short select a ground type or floor type and select the area where it should be placed. Than a selection rectangle will appear and the selected area will be replaced with the set terrain. for soil, you can set the area with dragging your mouse cursor from starting point to endpoint. You want to build but the terrain is muddy or water tiles are in the way, and walls are not supported on light terrain. Many things can be done from here spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu.Īnother useful option is to set terrain (rect) this option allows you to change the terrain, when clicking on this option you can choose from all terrains and modded terrains. Those settings will not be saved so you need to enable them each time if you want to use those settings.įorces a variety of things to happen. Another setting which can be useful to enable, is the setting to draw paths, paths are drawn, so you can see where pawns, animals and colonist are pathing to. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc. It also allows some debug settings, for example unlimited power, toggling damage and fast research-> instant research done, faster learning (i.e. Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility. Currently limited to sound and colonist hairstyles. ![]() It allows you to edit game data while the game is running. ![]() Shows errors if they occur, as well as debug outputs. Items are shown from left to right in the picture.Īn output log for debugging. On a console, type: cd "~/.config/unit圓d/Ludeon Studios/RimWorld by Ludeon Studios/Config" ![]() Press the Start/WindowsKey + R > Enter "%appdata%" and press enter > then navigate to LocalLow -> Ludeon Studios -> Rimworld by Ludeon Studios -> Config The config folder can be located at the following locations: You can reset it by deleting this 'DevModeDisabled' file from the RimWorld config folder This prevents you from cheating using this.Įnabling this option creates an empty file called 'DevModeDisabled' in the RimWorld config folder. In the Options menu in-game, you have the choice to 'permanently' disable development mode after you have enabled the developer mode. Toggle this option to a tick to turn on development mode. Under Options, there is an option for "Development Mode". Development mode can be enabled via the Options in the Menu, accessible via the toolbar or the ESCAPE key.
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